Sunday, October 12, 2014

A Sunday Review

Oh man, I've had some tough weeks... Hopefully I can get caught up before Halloween...



TV this week:
  • Doctor Who: "The Caretaker" - The Doctor is even more of a jerk than he's been for... well, decades... and while I'm not a huge Danny fan, I think the Doctor is definitely being unfair to him on many levels. The nasty robot thing was an annoying side-story to the main plot, which was really all about the Doctor meeting Danny. This whole episode felt like an episode of Sarah Jane Adventures more than an episode of Doctor Who... which isn't entirely bad, but it made it seem a little off.
  • Doctor Who: "Kill the Moon" - A few things need to be remembered in order to really enjoy this episode. The first is that Doctor Who is not science fiction. Never has been, never truly will be. It's a fantasy show with sci-fi trappings. But things that cannot happen in a genuine universe can happen in Doctor Who. The second is that the Doctor Who universe has had its cosmic reset button pushed. So despite anything that happened before, contrary things can happen. Between the Time War and the Cosmis Reset Button, the Doctor Who universe is not a linear one. And lastly, you gotta remember that at its heart, it's still a kids show. It is to delight and scare the entire family, not just the adult fans. That said, this wasn't a horrible story, but it won't go down as my favorite by a longshot.
  • Doctor Who: "Mummy on the Orient Express" - I love this type of Who. When the Doctor can find a perfectly scientific explanation for a horror that's been wandering the universe for years. And it ties into previous episodes as well, with little nods and memories to reward longtime viewers. The mummy was truly frightening, especially with that twist of who could see it. And a new mystery is introduced? Continued? Who invited the Doctor on that trip?



I've been playing a video game and become completely addicted to it. It's called "Doctor Who: Legacy" and has a bunch of winning aspects. The game itself is a relatively simple puzzle game of aligning colored blocks. Adding to the game is your team of characters, each with a different ability that can affect the puzzle game. The characters are all Doctor Who related, including Doctors and Companions and just folks that have been in the shows. You collect them by going through the game, purchasing them with stuff won through defeating levels or with neat codes available online or through the Doctor Who comic book. So - a puzzle game with a collector aspect.

Then there is another aspect... the story. Playing through the game you are introduced to a massive crossover story in which the timelines have been altered by bad guys, and the problems continue to get worse as the Doctor and his friends rush to gather help to set things right. It's actually a nicely compelling story for the game, and I'm curious to see where it goes.

As if that wasn't enough, during this season of Doctor Who, the game is adding new content every week after the show airs, either on Sunday or Monday. In a recent chat, the developers said they plan to try to go to a weekly update schedule after the season ends, putting in new content on a regular basis to keep things fresh.

Lastly, there's a set of levels just for people who contribute to the game by making an in-app purchase of at least $5. Since I've already gotten that much out of the game, at least, I went ahead and made the purchase. I'm enjoying the fan levels, particularly having Stormageddon as a character. But, yeah, this is a fun app and I want to get Eric an iPad just so he can play too.



DCBS
Here are reviews of the DCBS comic books that I've gotten around to reading and reviewing, sorted by the original shipping date:
  • Sep 3rd
  • Justice League #33 - Not a lot of Aquaman in this one. We get Jessica's real backstory and more on how the ring works. Now we need to figure out what the threat is, right? Besides Lex becoming a league member. That threat is obvious.
  • Aquaman: Futures End #1 - Not *him* again. Ug. Oh well, I like Aquaman's new look. Although I'm not keen on a future where he and Mera, yet again, have a massive falling out. More Vulko, thinking he knows what's right. I wish he'd go back to being the loyal scribe and historian, instead of the sinister scribe and historian.
  • Earth 2: Futures End #1 - That was so disjointed I wondered if pages were missing. I really don't care much about the leads in this story, so I didn't care much about the story overall.
  • Green Lantern: Futures End #1 - Holy flying monkeys, Batman. That was not even close to what I'd expect to see in this book. I really was figuring on some stupid white lantern thing. Wow.
  • Batman '66 meets Green Hornet #4 - There we go! A perfectly reasonable explanation for everything, and a perfectly goofy ending. Gee, I wonder who will come to the rescue of the Dynamic Duo?
  • Tiny Titans: Return to the Treehouse #4 - Yay, lots of Aquaman! Huzzah! And Manta, and cake! Yay! (is it clear that I enjoyed this issue?) Yay!
  • Scooby-Doo Team-Up #6 - Ok, that was a lot of fun. The ghost idea was silly, and there's one villain missing that *I* would have wanted to see, but lots of good Aquaman and seeing Shaggy dressed as Marvin was great.
  • Twilight Zone #8 - It's all happening at the exact same time. Wow. And we're about to start another story, which is cool, but it'll be happening at the same time as well. Will we ever find out what happens after? Or is that the point?
  • Usagi Yojimbo: Senso #2 - And now we see what this is going to be. I can't wait to see how this storyline develops as it moves along.
  • Spider-Man 2099 #3 - Poor Miguel. How do you align your job with your morals when you work for a piece of work like that? This book is nice and twisty. I like it.



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